Waag Society

Waag Society has been involved in locative media projects since 2002 and has an even longer history in distributed performances. Currently Waag Society has a specialized Locative Media programme dedicated to this subject.

 

Amsterdam Realtime

"Every citizen of Amsterdam carries an invisible map of the city in his head. The way he moves through the city are determined by this mental map. Amsterdam Real Time 2002 visualizes these maps."

what an interactive art installation rendering realtime GPS data into a live map of Amsterdam

why to enable creative use of GPS technology, to visualise participants' mental maps, to raise awareness of tracing issues

who with volunteers from all ranges of Amsterdam society, for visitors of a historical maps exhibition

where all over Amsterdam, visually coming together at the City Archive exhibition space

when October-December 2002

results 80 individual Amsterdam maps combining into a two month space-time representation of the city; for WS: big international exposure, interest in doing more projects using positioning technology

http://www.waag.org/project/amsterdamrealtime

http://realtime.waag.org/

 

Frequency 1550

"The 11-12 year old students are invited to the Waag building, one of Amsterdam's medieval citygates, for three special project days. During network tests a Waag Society development-team has run into strange frequency problems and found the Amsterdam UMTS-network to be magically interfering with a different time period: the medieval era. A recording is made of the medieval city's bailiff getting in contact with the here and now: 21st century Amsterdam. Through some technical difficulties and religious misunderstandings he mistakes the intruders to be pilgrims coming to 1550 Amsterdam to visit the special relic: the Holy Host associated with The Miracle of Amsterdam. Because it recently got lost he suggests a deal: he can provide easy access to citizenship if we can help him retrieve the holy relic. The students take up their roles as competing pilgrims and thus step into the game's story."

what an educational mobile locationbased game pilot, blending medieval history out on the Amsterdam streets with assignments in online information retrieval and media creation

why to have students experience history on-site through a medium that may engage them more than classroom education: mobile phone based gaming

who for 12-14 year old secondary school pupils of Montessori Comprehensive School Amsterdam, sponsored by Dutch telco KPN

where the medieval centre of Amsterdam and inside the Waag building

when February 2005

results successful pilot with enthused students; for WS: a lot of attention generated, critical view on balance between technology / education / gaming fun, spinoff into more generic tool for creating media-enriched geotours, follow-up into more robust version of mobile game

http://www.waag.org/project/frequency

http://freq1550.waag.org/

 

N8Spel

"The city is your drawing pad: a mobile game to discover Amsterdam again! Twenty teams are assigned to draw the most creative 8 onto the inner city of Amsterdam by walking this 8 using a mobile phone and GPS and annotating their journey with all possible images and movies that have to do with the numner 8. The live drawings are shown inside the Waag building during Museumnight 2005 and grand prices await the most creative team."

what a team contest in creating media-enriched geotraces of nightly Amsterdam

why providing a locative media creation tool to the public in a playful setting

who with volunteers visiting the Amsterdam museum-night, for online viewers and a live audience in the Waag building

where the Amsterdam inner city around the participating museums

when October 2005

results the teams replayable media-routes; for WS: shift toward web-based (live) representation of geo-media

http://www.n8spel.nl

 

Locative Delhi -workshop at Sarai

In december 2006 Waag Society held a two-day locative media workshop at Sarai.

Read more about the created concepts: Delhi PsychoGeography and Old Delhi City wall.

 

Mobile Learning Game Kit

"Mobile Learning Game Kit: Learning Through Your City. That is the starting point for this newly developed tookit for teachers and educational organisations. And for everone else looking for a playful way to learn. MLGK can be used on every educational level and for a wide range of purposes. It's will serve a a medium to find obscured information, connect this with documents, knowledge and other cross-connections, perhaps even one not yet discovered before."

what a software platform to create, play and share educational location-based games

why To enable the creation of new forms of education

who Together with the HvA / MediaLab & UvA

when now

where Amsterdam pilots on UvA’s Media Archeology and Oral History in summer 2007

http://www.waag.org/project/mobilelearning

 

ParQ

"ParQ is a mobile media sharing application that exposes and reinforces the social network of the communities that share a public park. Its developers are curious how social interaction is influenced by locative aspects of mobile messaging. Having installed the ParQ application on their mobile phone, park visitors are able to send, pick up, and respond to messages that relate both to locations in the park and to their personal or shared interests. A tagging system allows them to define their own folksonomy to categorize and present their self-produced textual and (audio)visual media. In addition the application builds a realtime tagged media reflection on a screen strategically placed in the park."

what A mobile media sharing application that exposes and reinforces the social network of the communities that share a public park

why Study on how social interaction can be influenced by locative aspects of mobile messaging

who Currently in discussion

when/where Hopefully in a park in Amsterdam in summer 2007

http://www.waag.org/project/parq

http://project.waag.org/parq

 

Digital Dowsing Rod

"In the Netherlands the available spare time will increase, particularly with the ageing population in mind. This development offers chances but also poses a threat. The threat could be that there are insufficient activities outdoors to fully make use all of this spare time. If compared to 1975, the increase of activities of the Dutch in 2000 was 9% per year (Stichting Recreatie, 2004). For the Dutch economy, is is of interest to create enough 'supply' as the risc might become a 'leisure drain’ to other countries, with all negative economic aspects involved. This project aims to make available all the unexpected and unknown cultural and historical information, by using geographical data. Discovering this wealth of information is possible in selected areas and on (partly) preselected routes by using an application and a device, a digital dowsing rod."

http://www.waag.org/project/wichelroede

http://www.digitalewichelroede.nl/

 

Locative Media KillerClub 2005

"Locative media veranderen de wereld. Als er een killer-applicatie de komende jaren de wereld gaat veroveren dan is het de combinatie van plaatsbepalingssystemen en intelligente toepassingen. Welke werkelijkheid voegen de makers van Locative Media toe aan de al bestaande? En welke issues komen ze in het werkproces tegen? De presentatie was in handen van Tanja den Broeder, danser en initiator van Locative Media project XYnet. Met Edward Gillavry en Peter Dubois over DroomBeek en Ronald Lenz (Waag Society) over Frequentie 1550."

part 1: http://connectmedia.waag.org/media/killerclub/killerclub003a.mov

part 2: http://connectmedia.waag.org/media/killerclub/killerclub003b.mov


FutureSonic festival 2006

"Urban Play: Urban Play is all about taking over the city and using the technology that surrounds us for creative ends. Includes a major new conference, the Social Technologies Summit, alongside free exhibitions and workshops.

Off the map: Lose yourself in the glitches as you glide over the deserts and canyons of Arizona, collaborate to remix the sounds of your city, take a feral robot out for a walk. Throw away your Ordinance Surveys and get lost in Manchester for the weekend!

Waag Society is an Amsterdam-based knowledge institute who use locative media to explore the personal relations people have with urban environments. One of their recent works, parQ, focussed upon the Vondelpark, a public space in central Amsterdam. The application aims to trigger and enhance social interaction in a playful way within and between sub-communities in the Vondelpark by letting visitors create, drop, view and share media. At Futuresonic, Waag Society will not only present the Vondelpark prototype software but will also complete a locative report of the festival using Geotracing. The report will show live media trails to give online viewers a locative impression of the Futuresonic 2006 experience."

http://www.waag.org/project/futuresonic

http://www.geotracing.com/gt?cmd=live&user=waagsociety&zoom=16&map=streets

http://www.futuresonic.com/

 

Locative Media workshop @ PICNIC '06

"In this half-day workshop hosted by Waag Society's Locative Media programme we will present and work on projects that revolve around playful location based media concepts. Approx. four interesting projects will first be presented to the participants and the audience, among which a survey of recent outdoor and mobile play projects and trends. Then, with a pregiven set of assignments and restrictions, which may be adapted to the problems or issues specific to the experiences of the participants, the presenters and workshop participants will engage in a concept excercise. They will think up four new playful locative concepts using Amsterdam as playground. After this workshop session we will return to publicly present and discuss the workshop results to and with the audience. These concepts will stand a chance of actually being supported and realised at next year's Picnic or one of its partner events."

Topics and speakers will include:

- Trends, highlights, results from the Come Out and Play festival: Gregory Trefry (NY, USA)

- the Mobile Bristol playing ground projects - Jo Reid, HP Mobile Bristol Labs

- Amsterdam Playground: Social and educational applications Ben Cerveny (Playground Foundation) / Ronald Lenz/Aske Hopman, Waag Society

http://www.waag.org/project/picnicworkshop

http://extern.waag.org/locativemedia/picnic-web.mov

workshop slides

Photo's on Flickr

 

Sustainable Mobility workshop

"Together with Wageningen University and Researchcenter, Waag Society / Locative Media will host a two day workshop entitled 'Knowledge discovery for sustainable mobility. The challenges and repercussions of discovering behavioural patterns from people in motion'. Participants of the international GeoPKDD consortium will present and discuss their research during this workshop held 11 and 12 September 2006."

http://www.waag.org/project/mobilityworkshop

 

Related projects

MILK

Geotracing

Sense of the City

Bliin